Vortex has no cast time, it should be listed under your move button to apply it as often as possible. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. The Mana cost of Skills is often a problem, so you can allocate Eldritch Battery to mitigate it. The build is very tanky with a lot of Armour, Evasion, Spell Suppression, and even Energy Shield on top of your over 5k of Maximum Life. The enemies you kill should induce an explosion via Obliteration or a Pair of Forbidden Jewels granting Profane Bloom. Vortex is used because it deals DOT as well as Hit damage so it's able to cause Ignites as well as benefit from all the DOT Elemental modifiers. On your passive skill tree, you can invest in all kinds of damage - Fire, Cold, Over Time, and Ignite as it's all very accessible. Vortex's damage scales up with Spell Damage so it's really easy to achieve a respectable DPS early on. Shaper of Storms is important here because it increases your overall damage significantly. Grab the Shaper of Flames and Shaper of Storms. Mastermind of Discord and Heart of Destruction are the Keystones granting, among other benefits, much more Elemental Damage. ![]() As is often the case with Damage over Time, your priority is to make your main Damage Skill Gem to be at the highest possible level by using global and local modifiers. It makes the build expensive in a long run, but don't worry, it's cheap to create the basic form that also works well enough. It requires no unique items after all, that's why it's a good SSF pick or a great league starter.Įlementalist deals a lot of Elemental Damage as you can assume. ![]() You can even combine it with Replica Emberwake Ring if your gear setup allows for it. To cause powerful Ignites you will have to use the Cold to Fire Support Gem. Combine it with Shaper of Flames so that each of your Hits no matter the damage type will cause this Ailment to be applied each time. Vortex is a Cold Spell that deals Damage over Time as well as Hit Damage, but in this build, around half of this Damage is converted to Fire causing Ignite, and resulting in a lot of Damage over Time of both - Cold and Fire damage types.
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